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Orison Fan-Map (for Star Citizen)

Amazon Lumberyard Engine - 2019

I tried to make a realistic and believable location on Lumberyard engine using modular design to create the space.
This is a hud for the MMO Star Citizen. The focus of the experience is future realism.

Building a location that made sense, a believable Hud. 

People would be able to experience:
- Purchase specific to location items
- Use transport service to travel from one system to an other
- Spend time in a bar
- Buy exclusive item for ships

Mobirise

The asteroid’s research outpost.

Unity Editor - 2019

I tried to make a realistic and believable experience on Unity using modular design to create the space station.
This is an outpost build on an asteroid. The focus of the experience is future realism.

Building a location that made sense, a believable research outpost. A station assembled by modules as if humans would build this for a small expedition. For this I created few modular set pieces to create the station and assemble them. Trying to stick as much as I could to real room utilities.

This is a first mission out of 3 missions. The location takes place in a research outpost based in an asteroid field . Two researchers, Mary and Alex Kurhy, married, have been sent by Dave Klaston, a metal dealer, to study an asteroid potential component. Rare minerals could be found on it, the suspens builds up until you find them dead, you run to your space ship to go back to Dave Klaston to tell him what happened.

© Copyright Antoine Fauville
(Created using Mobirise)