develop own website

Experience

Professional Details

Game Systematic Designer - Full Time Job :

- October 2017 - Current position (October - Now)

Game Systematic Designer, Balancing, Monetization, Player Understanding.  

Idle Miner Tycoon - 1 Month (October - November).

Idle Factory Tycoon - (November - Now).


Internships :

- Internship 2016 - 2 Months on bombslinger (July - August)

Game design, Pixel Art, Level Design and mainly Balancing, QA testing.

Internship 2017 - 1 Month on bombslinger (April) 

Game Design, QA testing, Balancing, worked on procedural content.


Student Jobs :

- Work 2017 - 1 Month on bombslinger

Game design, Pixel Art, UX and UI design, General Art, Balancing.


Exhibitions :

- Pixel Museum – Opening (Group), Pixel Museum – Schiltigheim, Schiltigheim – Strasbourg – France

We have been selected to be one of the game that would be shown at the opening of the pixel museum of Strasbourg with the game “FallBot”.


Vlogs :

- Though on iterative design process on graduation project. 


Studies

ESA ST LUC - Bruxelles - Arts Numériques :

- 2014 - 2017

Interactive Art, Programming, Drawing, Animation, Design.

Software

Unity3D - Prototyping and advanced projects conceptions

Lumberyard Engine - Prototyping Block-in levels

Unreal Engine - Prototyping Block-in levels

Excel - Balancing and organisation

Power Point - Presentation and game design documents

Programming - C# for unity, javascript, html, css

Git - Daily work and personal uses

Bugs database - Workflow planning, bug report - "Jira", "Mantis"

Mind Map Tools - Xmind, Concept board

Game Analysis Tools - Playfab, Fabric

Photoshop - Animation, paintings, concept, mocup

Maya 3D - Modeling and animation pipeline, map prototyping, linked to unity to play-test

Oculus Rift - Linked to Unity3D

Illustrator - Tool for map creation 

© Copyright Antoine Fauville
(Created using Mobirise)